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Video Games Do Not Want to Be Art?
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| Mon, Sep 10 2012 | 3:43PM | Filed under: Editorial| PermaLink |
Posted by: STAFF
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And bringing this conversation full-circle the first source that I cited all the way at the start of this editorial made the claim that we receive the most artistic benefits when our medium helps us make sense of violence and its results. Consumable content wants its sex and its violence for the quick burst of sales it brings. If your intent was to leave a lasting impression on your customers why would you not intend to make your content well last? If your intent is for your content to be consumed then disposed of"
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