Our Frame Rating graphics performance methods have definitely put a different light on the world of GPU performance. By enabling at-the-display evaluation rather than depending solely on the FRAPS reported numbers that dont take into account many other steps of the gaming pipeline, we are able to paint a picture of the smoothness and real-world experiences as the user would see it directly. The system and process is time consuming, costly and harder to interpret but I think you will agree that the results we are seeing here today are well worth the effort."
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