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Mecha HK-2207 real-time demo  - PCSTATS.com Mecha HK-2207 real-time demo
Fri, Apr 01 2011 | 4:22PM | Filed under: Games| PermaLink Posted by: STAFF

The Mecha HK-2207 real-time demo features a number of post processing effects (depth-of-field, lens flare, ghosting, aerial perspective/atmospheric, LUT, emissive and reflection) provided as an easy approach for developers and artists to adopt Microsoft DirectX 11 programming. This demo also uses a current trend in game engines utilizing deferred lighting and deferred shading allowing many more lights and rapid prototyping. A newly developed GPU accelerated physics particle system is introduced utilizing DirectX 11 DirectCompute. Bullet Physics is used with a new fracture/destruction approach that also features procedurally generated unique debris leveraging DirectX 11 tessellation."

You do software updates to get the most from favourite programs right? Updating a motherboard BIOS can in a timely manner is also critical. The guide to Flashing a Motherboard BIOS spells out the often complicated steps in plain english. PCSTATS Tips

FULL STORY @ NGOHQ

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