Diablo III is the sequel to one of the most popular games of all time; its launch on May 15 could cripple college graduation rates, triple the number of insomniacs worldwide, and slash national productivity. Believe us--we know. We've spent about six weeks with the beta and have just recently escaped from Khanduras to detail our findings.
This time, there's a twist, however. Our preview is written in two parts; a big-picture examination of the game and a fine-grained, behind-the-scenes look at how Diablo 3 deals with some of the problems and design flaws endemic to its predecessor.
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