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The Trouble with MMOs |
| Wed, May 10 2006 | 11:18AM | PermaLink |
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"As if it weren’t obvious by now, allow me to reiterate: Like many gamers, I’m a giant, raging geek. Hand-drawn pictures of griffins and manticores on the high-school notebook? Been there, done that. Years spent poring over Dungeon Master’s manuals and Star Wars role-playing game (RPG) supplements? It doesn’t take a saving throw against dignity to discern such sordid highlights are also on the resume. But spending hours exploring Internet-only worlds that exist and evolve 24 hours a day, 7 days a week in the company of fellow players via massively multiplayer online games (MMOs) like Guild Wars and PlanetSide? That’s where even I draw the line."
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