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BioShock (PC) |
| Wed, August 29 2007 | 4:49PM | PermaLink |
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"Character models are what you'd expect from a contemporary top-tier
shooter: detailed creatures with believable and varied animations.
Splicers move fast, but cornering one (or gazing at a corpse) reveals
accessories such as hats and handbags. Big Daddies are the real visual
treats, though. Observe one as it steadfastly and slowly shadows a
Little Sister, and you'll note the intricate details and fluid
animation. Without speaking, these creatures communicate more through
movement alone than the most loose-lipped of characters in other games.
When provoked, however, all subtleness is cast aside; when on the
offensive, a Big Daddy is a fast-moving and lethal killing machine."
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FULL STORY @
Archived from YOUGAMERS
http://www.yougamers.com/reviews/9925_bioshock/
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