That last point is something that sounds like a small irritation, but in reality it can hugely affect how you play the game. Certain units, like Devastators, are slow-moving but powerful, so they work best Focus-Firing from behind cover. Actually getting them into cover wasn’t usually worth the effort though so, as time went on, I found myself favouring units that don’t need such fiddly mechanics. Jetpack Troopers to the rescue!
It has to be said though that, no matter how annoying some of the game's quirks can be, Dawn of War II still rises above these issues as a whole. The game is wonderful fun and the way that Relic has sought to do something new with the arguably stagnant RTS genre is commendable. It’s something that can’t be dragged down by the few flaws that the game does have, especially when it’s pleasantly rounded out by co-op and online modes.