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Dragon Age: Origins |
| Sat, March 07 2009 | 12:00PM | PermaLink |
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In fact, when you get right down to it, BioWare’s latest RPG epic is so strikingly similar to its previous games that it’s hard to find many faults with it. It’s a tad formulaic in presentation obviously, but it’s a formula that BioWare has got down to an absolute tee. The last half dozen games the company has made may be fundamentally very similar, but they’re also undeniably very good too.
The one flaw that we might struggle to raise with Dragon Age: Origins is that it’s just a little bit too similar to BioWare’s past greats – to the extent that it’s starting to become predictable how little we have to worry about the quality of the game.
In our time with the game we got a chance to look at two very specific quests we’ve promised not to give specifics on, but we will say that they felt very familiar. Aren’t these the same werewolves we killed in Icewind Dale? Wasn’t this tower in Throne of Bhaal too? Much of what we saw didn’t feel totally new, rather it was just redecorated.
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FULL STORY @
Archived from BIT-TECH
http://www.bit-tech.net/gaming/pc/2009/02/10/dragon-age-origins-hands-on-preview/1
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