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S3's Viper II |
| Thu, January 13 2000 | 12:06PM | PermaLink |
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Dave Barronn over at Beyond3D has posted their review on S3's Savage 2000 based Viper II, and there seem to be very few good things to be said about it.
There are a lot of questions that come up about the Savage2000. I mean, many people have asked what happened and why it's specs were so greatly reduced. S3 has continually maintained that it was all in the name of stability, but really? We could interject some speculation saying that because of bandwidth issues there really was no advantage to clocking the chip higher and we could also mention that many people have been stating that the T&L engine is "broken," but because we don't know this to be truth we won't go into these points. What S3 is claiming is that through future driver updates the T&L engine will be activated, when they have everything stable and T&L is needed. In truth, it almost makes sense to not use T&L right now. Why is this? Well T&L takes up bandwidth and bandwidth is always a serious limitation. By disabling T&L, you're freeing up bandwidth and allowing it to be used to achieve higher fill-rates, something that is really more important right now.
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FULL STORY @
Archived from BEYOND3D
http://www.beyond3d.com/reviews/hardware/viperii/
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