By combining DirectX8 support with completely new
graphics, it continues to provide good overall system benchmarks. 3DMark2001SE
has been created in cooperation with the major 3D accelerator and processor
manufacturers to provide a reliable set of diagnostic tools. The suite
demonstrates 3D gaming performance by using real-world gaming technology to test
a system's true performance abilities. Tests include: DirectX8 Vertex Shaders,
Pixel Shaders and Point Sprites, DOT3 and Environment Mapped Bump Mapping,
support for Full Scene Anti-aliasing and Texture Compression and two game tests
using Ipion real-time physics.
Higher numbers denote better performance.
Athlon64 scores stay about the same but we see the Pentium 4 system get a very nice
boost. We've seen similar things with other memory modules so this is nothing to
be alarmed about.
A completely rewritten 3D engine based on DirectX8
encompasses many visual effects such as volumetric Nebulae (gas clouds) that
have a real impact in the game (you can hide in them), many new engine, shield,
weapon and explosion effects. Objects cast real dynamic 3D shadows! Dynamic DP3
bump mapping allows a previously unseen level of detail.
Threat can tell the difference between memory that runs
with tight timings and memory that runs rather loose. With the Athlon64 test
system we see a 5fps difference between the TwinX4400 and the TwinX 1024-3200XL Pro DDR.