editing, bump mapping, static lights, network system, integrated physics system,
shaders, shadows, and a dynamic music system are just some of the state
of-the-art features that the CryENGINE offers. The game was set to Ultra quality
and the Ubisoft's Regulator and Training demos were run.
FarCry performance with AA/AF enabled and cranked to the
max is very nice. Gamers can enable both and still have decent framerates with a
videocard like the Asus EN7800GT Top Silent!
takes advantage of the latest videocard technology and pushes the processing
power of the CPU to its absolute limits. At its highest setting, Ultra quality,
texture sizes pass the 500MB mark which means even tomorrow's videocards will
have a hard time running everything. The frame rates in the game itself are
locked at 60 fps so anything above that
point is wasted. Each test is run three times and with the third run being
Doom 3 performance with AA/AF enabled is very good also.
Let's jump right in with the lions and see how AA&AF in FEAR level the
playing field shall we...
Sierra's latest first person shooter which relies heavily on DirectX 9 features.
With its "Soft Shadows" feature enabled, even the fastest videocards run at a
crawl, FEAR is definitely the new benchmark for future FPS games to
FEAR is the most intensive game on the market. Intense
like Tom Cruise vs. South Park. Anyhow, FEAR is a bit too much for the Asus
EN7800GT TOP Silent/2DHTV/256M to muster good framerates. One could say that AA
and AF is only possible at lower resolutions in FEAR, but I would just avoid
both with Geforce 7800GT class videocards.