By combining DirectX8 support with completely new
graphics, it continues to provide good overall system benchmarks. 3DMark2001SE
has been created in cooperation with the major 3D accelerator and processor
manufacturers to provide a reliable set of diagnostic tools. The suite
demonstrates 3D gaming performance by using real-world gaming technology to test
a system's true performance abilities. Tests include: DirectX8 Vertex Shaders,
Pixel Shaders and Point Sprites, DOT3 and Environment Mapped Bump Mapping,
support for Full Scene Anti-aliasing and Texture Compression and two game tests
using Ipion real-time physics.
Higher numbers denote better performance.
Again, both Intel and AMD systems get a nice
boost to performance from overclocking the Corsair TwinX 3200XL DDR memory.
A completely rewritten 3D engine based on DirectX8
encompasses many visual effects such as volumetric Nebulae (gas clouds) that
have a real impact in the game (you can hide in them), many new engine, shield,
weapon and explosion effects. Objects cast real dynamic 3D shadows! Dynamic DP3
bump mapping allows a previously unseen level of detail.
Threat can gain some performance from tight memory timings. With the Athlon64 test system we see a
5fps difference between the TwinX4400 and the TwinX 3200XL DDR. Memory speed gives an even
greater performance boost on Intel systems though, as the overclocked benchmarks for the
Corsair DDR show.