editing, bump mapping, static lights, network system, integrated physics system,
shaders, shadows, and a dynamic music system are just some of the state
of-the-art features that the CryENGINE offers. The game was set to Ultra quality
and the Ubisoft's Regulator and Training demos were run.
FarCry is not very SLI friendly, which is why
framerates are lower than we would have expected. Still the MSI NX7950GX2-T2D1GE
has plenty of power and can run pretty much with any graphics-candy setting.
Note the NX7950GX2-T2D1GE does support 16x AA but that feature does not seem to
work as framerates with 16x AA are similar to 4x AA.
takes advantage of the latest videocard technology and pushes the processing
power of the CPU to its absolute limits. At its highest setting, Ultra quality,
texture sizes pass the 500MB mark which means even tomorrow's videocards will
have a hard time running everything. The frame rates in the game itself are
locked at 60 fps so anything above that
point is wasted. Each test is run three times and with the third run being
AA framerates are certainly interesting to see and it's
obvious something is awry with the 8xAA 16xAF framerates. Still performance is
very good. The NX7950GX2-T2D1GE is one of the fastest videocards on the
Sierra's latest first person shooter which relies heavily on DirectX 9 features.
With its "Soft Shadows" feature enabled, even the fastest videocards run at a
crawl, FEAR is definitely the new benchmark for future FPS games to
FEAR framerates are nice and high, this benchmark
definitely takes advantage of SLI which is why the framerates are so high. 8xS
and 16x AA did not function properly with this game, hopefully the two advanced
AA options will be fixed in nVIDIA's next driver.