I think the word you are looking for is "obliterate."
The P4 doesn't stand up very well whatsoever to the XP2000+ in this now aging
DX7 benchmark. Still, its nice to see how older games are likely to perform on the
Athlon XP 2000+.
3DMark2001 is the latest installment in the 3DMark
series by MadOnion. By combining DirectX8 support with completely new graphics,
it continues to provide good overall system benchmarks. 3DMark2001 has been
created in cooperation with the major 3D accelerator and processor manufacturers
to provide a reliable set of diagnostic tools. The suite demonstrates 3D gaming
performance by using real-world gaming technology to test a system's true
performance abilities. Tests include: DirectX8 Vertex Shaders, Pixel Shaders and
Point Sprites, DOT3 and Environment Mapped Bump Mapping, support for Full Scene
Anti-aliasing and Texture Compression and two game tests using Ipion real-time
physics. Higher 3DMark scores denote better performance.
|3DMark 2001 Benchmark Results|
3DMark2001 is a DirectX8 benchmark, it is much more intensive than the previous
version. The Athlon processors have traditionally enjoyed a lead in 3DMark
scores and the Athlon XP2000+ is no slacker. After running 3DMark 2001 from a
fresh install of Windows XP (and with no tweaking at all) the XP2000+ test
system was able to produce a score of 7816 3DMarks (21.83 Detonators). The P4 came in behind by about 300 points.
The game DroneZ was developed to leverage features
unique to the GeForce3 nfiniteFX engine and is primarily an OpenGL benchmark. In
this rolling demo 423 unique vertex shaders can be are used to create inspiring
graphics from a host of game play scenes and provide a realtime test of the
DroneZ engine and graphics. All of the test cards were run at GeForce2 normal
mode. Sure everything looked bland, but it works!
Higher numbers denote faster frames per second
(FPS), and hence, better performance.
|DroneZ (1024x768) Benchmark Results |
DroneZ is one
of the newer games out on the market, and one that has been built to take
advantage of the nFiniteFX engine. It works as a pretty good benchmark at how
future games will run on current systems. With the Asus Geforce3 Ti500 constant across both test platforms, the only differences in
capability can be attributed to the processor and/or motherboard.
Interestingly, it is the Pentium 4 that catches the slight lead here, coming ahead by just over 4 fps on average. The benchmark was running in GF3 Bump mapping mode.