By combining DirectX8 support with completely new
graphics, it continues to provide good overall system benchmarks. 3DMark2001SE
has been created in cooperation with the major 3D accelerator and processor
manufacturers to provide a reliable set of diagnostic tools. The suite
demonstrates 3D gaming performance by using real-world gaming
technology to test a system's true performance abilities. Tests
include: DirectX8 Vertex Shaders, Pixel Shaders and Point Sprites, DOT3 and
Environment Mapped Bump Mapping, support for Full Scene Anti-aliasing and
Texture Compression and two game tests using Ipion real-time physics.
Higher numbers denote better performance.
Not much
to report on with the AMD system but the Intel rig gets a nice increase due to overclocking!
Unreal Tournament
2003 |
Source:Epic |
|
Unreal Tournament 2003 is the sequel to 1999's
multiple 'Game of the Year' award winner. It uses the very latest Unreal Engine
technology - where graphics, sound and game play are taken beyond the bleeding
edge. Unreal Tournament 2003 employs the use of Vertex as well as Pixel Shaders
and it's recommended that you use a DirectX 8 videocard to get the most out of
the game.
The OCZ
PC3200 Platinum LTD Edition memory actually scores higher than the Corsair
TwinX4400PT on the AMD system because it can run tight timings. The Intel
machine gains from both a higher FSB and higher clock speed.