PCMark04 is the latest version of the popular
PCMark series. PCMark04 is an application-based benchmark and a premium tool for
measuring overall PC performance. It uses portions of real applications instead
of including very large applications or using specifically created code. This
allows PCMark04 to be a smaller installation as well as to report very accurate
results.
PCMark04: |
Overall |
Points |
Ranking |
2x 512MB Mushkin PC2-4200 (200/533) |
5368 |
|
2x 512MB Crucial Ballistix PC2-5400 (200/533) |
5372 |
|
2x 512MB PQI Turbo PQI25400-1GB (200/533) |
5321 |
|
2x 512MB Corsair Twin2X1024-4300C3 (200/533) |
5187 |
|
2x 512MB Corsair Twin2X1024-4300C3 (245/653) |
6211 |
|
Memory |
Points |
Ranking |
2x 512MB Mushkin PC2-4200 (200/533) |
5694 |
|
2x 512MB Crucial Ballistix PC2-5400 (200/533) |
5702 |
|
2x 512MB PQI Turbo PQI25400-1GB (200/533) |
5676 |
|
2x 512MB Corsair Twin2X1024-4300C3 (200/533) |
5391 |
|
2x 512MB Corsair Twin2X1024-4300C3 (245/653) |
6574 |
|
For some reason, the Corsair Twin2X1024-4300C3
DIMMs scored lower in both overall and memory portions of PCMark04 than the
other modules at stock speeds. Overclocking shows a very real boost in
performance as you might expect. Let's see how this translates into 3D
performance.
By combining DirectX8 support with completely new
graphics, it continues to provide good overall system benchmarks. 3DMark2001SE
has been created in cooperation with the major 3D accelerator and processor
manufacturers to provide a reliable set of diagnostic tools. The suite
demonstrates 3D gaming performance by using real-world gaming technology to test
a system's true performance abilities. Tests include: DirectX8 Vertex Shaders,
Pixel Shaders and Point Sprites, DOT3 and Environment Mapped Bump Mapping,
support for Full Scene Anti-aliasing and Texture Compression and two game tests
using Ipion real-time physics.
Higher numbers denote better performance.
3DMark2001SE: |
Memory |
Points |
Ranking |
2x 512MB Mushkin PC2-4200 (200/533) |
23186 |
|
2x 512MB Crucial Ballistix PC2-5400 (200/533) |
23244 |
|
2x 512MB PQI Turbo PQI25400-1GB (200/533) |
23156 |
|
2x 512MB Corsair Twin2X1024-4300C3 (200/533) |
23102 |
|
2x 512MB Corsair Twin2X1024-4300C3 (245/653) |
26532 |
|
Despite the lower PCMark04 scores, the Corsair memory does fairly well here
in 3DMark2001SE, and is able to break 26.5k when the system is overclocked!
A completely rewritten 3D engine based on DirectX8
encompasses many visual effects such as volumetric Nebulae (gas clouds) that
have a real impact in the game (you can hide in them), many new engine, shield,
weapon and explosion effects. Objects cast real dynamic 3D shadows! Dynamic DP3
bump mapping allows a previously unseen level of detail.
X2 The Threat - 640x480 |
Memory |
FPS |
Ranking |
2x 512MB Mushkin PC2-4200 (200/533) |
171.365 |
|
2x 512MB Crucial Ballistix PC2-5400 (200/533) |
172.551 |
|
2x 512MB PQI Turbo PQI25400-1GB (200/533) |
170.538 |
|
2x 512MB Corsair Twin2X1024-4300C3 (200/533) |
174.775 |
|
2x 512MB Corsair Twin2X1024-4300C3 (245/653) |
198.468 |
|
The Corsair Twin2X1024-4300C3 memory did very well here in X2:
The Threat, and was able to beat the other DDR2 memory we've tested. Overclocked, the system is
almost able to break the 200fps barrier.