3DMark05
is the latest version of the highly favoured 3DMark graphics benchmarking
series. It is the first benchmark to require DirectX®9.0 compliant hardware with
support for Pixel Shader 2.0 or higher.
3DMark05 |
Overall: |
Points |
Ranking |
2x 512MB Patriot PEP5125600ELK PC5600
(200/400) |
7674 |
|
2x 512MB Corsair TwinX1024-3200XL PRO
(200/400) |
7663 |
|
2x 512MB Centon GEMiNi PC3200 (200/400) |
7658 |
|
2x 512MB Crucial Ballistix PC4000 (200/400) |
7677 |
|
2x 512MB Crucial Ballistix PC4000 (273/546) |
7713 |
|
CPU: |
Points |
Ranking |
2x 512MB Patriot PEP5125600ELK PC5600
(200/400) |
5436 |
|
2x 512MB Corsair TwinX1024-3200XL PRO
(200/400) |
5425 |
|
2x 512MB Centon GEMiNi PC3200 (200/400) |
5411 |
|
2x 512MB Crucial Ballistix PC4000 (200/400) |
5329 |
|
2x 512MB Crucial Ballistix PC4000 (273/546) |
6082 |
|
3DMark05's overall score does not change. We see a
decent boost in the CPU portion of the test.
Unreal Tournament
2003 |
Source: Epic |
|
Unreal
Tournament 2003 is the sequel to 1999's multiple 'Game of the Year' award
winner. It uses the very latest Unreal Engine technology - where graphics, sound
and game play are taken beyond the bleeding edge. Unreal Tournament 2003 employs
the use of Vertex as well as Pixel Shaders and it's recommended that you use a
DirectX 8 videocard to get the most out of the game.
UT2003 |
Flyby - 640x480 |
FPS |
Ranking |
2x 512MB Patriot PEP5125600ELK PC5600
(200/400) |
335.68 |
|
2x 512MB Corsair TwinX1024-3200XL PRO
(200/400) |
329.47 |
|
2x 512MB Centon GEMiNi PC3200 (200/400) |
333.875 |
|
2x 512MB Crucial Ballistix PC4000 (200/400) |
329.83 |
|
2x 512MB Crucial Ballistix PC4000 (273/546) |
340.5 |
|
Botmatch - 640x480 |
FPS |
Ranking |
2x 512MB Patriot PEP5125600ELK PC5600
(200/400) |
111.17 |
|
2x 512MB Corsair TwinX1024-3200XL PRO
(200/400) |
110.165 |
|
2x 512MB Centon GEMiNi PC3200 (200/400) |
110.691 |
|
2x 512MB Crucial Ballistix PC4000 (200/400) |
109.49 |
|
2x 512MB Crucial Ballistix PC4000 (273/546) |
115.62 |
|
There is a decent boost due to overclocking the memory
here, although I'm not sure if you would notice it with the framerates so
high.
Unreal Tournament
2004 |
Source: Epic |
|
Unreal
Tournament 2004 is the sequel to the highly popular UT2003 and uses the very
latest Unreal Engine technology. Unreal Tournament 2004 employs the use of
Vertex and Pixel Shaders and it's recommended that you use a DirectX 9 videocard
if you plan to play competitively.
UT2004 |
dm-rankin |
FPS |
Ranking |
2x 512MB Patriot PEP5125600ELK PC5600
(200/400) |
128.06 |
|
2x 512MB Corsair TwinX1024-3200XL PRO
(200/400) |
128.01 |
|
2x 512MB Centon GEMiNi PC3200 (200/400) |
127.96 |
|
2x 512MB Crucial Ballistix PC4000 (200/400) |
126.11 |
|
2x 512MB Crucial Ballistix PC4000 (273/546) |
129.37 |
|
as-convoy |
FPS |
Ranking |
2x 512MB Patriot PEP5125600ELK PC5600
(200/400) |
86.83 |
|
2x 512MB Corsair TwinX1024-3200XL PRO
(200/400) |
86.52 |
|
2x 512MB Centon GEMiNi PC3200 (200/400) |
86.11 |
|
2x 512MB Crucial Ballistix PC4000 (200/400) |
85.54 |
|
2x 512MB Crucial Ballistix PC4000 (273/546) |
88.12 |
|
ctf-bridgeoffate |
FPS |
Ranking |
2x 512MB Patriot PEP5125600ELK PC5600
(200/400) |
178.88 |
|
2x 512MB Corsair TwinX1024-3200XL PRO
(200/400) |
177.63 |
|
2x 512MB Centon GEMiNi PC3200 (200/400) |
179.42 |
|
2x 512MB Crucial Ballistix PC4000 (200/400) |
175.48 |
|
2x 512MB Crucial Ballistix PC4000 (273/546) |
182.66 |
|
UT2004 does not get as big a performance boost as UT2003
does, but the numbers are still pretty good overall.