By combining DirectX8 support with completely new
graphics, it continues to provide good overall system benchmarks. 3DMark2001SE
has been created in cooperation with the major 3D accelerator and processor
manufacturers to provide a reliable set of diagnostic tools. The suite
demonstrates 3D gaming performance by using real-world gaming technology to test
a system's true performance abilities. Tests include: DirectX8 Vertex Shaders,
Pixel Shaders and Point Sprites, DOT3 and Environment Mapped Bump Mapping,
support for Full Scene Anti-aliasing and Texture Compression and two game tests
using Ipion real-time physics.
Higher numbers denote better performance.
3DMark2001 Benchmark Results |
Memory: |
Points |
Ranking |
2x 512MB Mushkin PC2-4200 (200/533) |
23186 |
|
2x 512MB Crucial Ballistix PC2-5400 (200/533) |
23244 |
|
2x 512MB PQI Turbo PQI25400-1GDB (200/533) |
23156 |
|
2x 512MB PQI Turbo PQI25400-1GDB (247/660) |
25962 |
|
At stock speeds,
and despite running with more conservative timings, we see that the PQI Turbo
PQI25400-1GDB performs on par with the other two DDR-2 RAM modules. Overclocking increases
the score nicely, but remember the CPU is also running much faster.
A completely rewritten 3D engine based on DirectX8
encompasses many visual effects such as volumetric Nebulae (gas clouds) that
have a real impact in the game (you can hide in them), many new engine, shield,
weapon and explosion effects. Objects cast real dynamic 3D shadows! Dynamic DP3
bump mapping allows a previously unseen level of detail.
Here in X2: The Threat, the PQI Turbo memory
comes in 1 FPS behind, but you're not going to notice that while
gaming.