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Visiontek GeForce 3 Review
Visiontek GeForce 3 Review - PCSTATS
With it's huge reputation preceding it already, I was really looking forward to what I could 'persuade' this little green card to do for me...
 82% Rating:   
Filed under: Video Cards Published:  Author: 
External Mfg. Website: VisionTek Jun 15 2001   C. Sun  
Home > Reviews > Video Cards > VisionTek GeForce 3


How important is Anti-Alaising? Well apparently important enough for nVidia to develop a new form of AA. Older cards such as the GeForce 2 and ATi's Radeon series of cards perform anti-alaising by using supersampling. What that does is in a sense, it makes the videocard render the image at a much higher resolution usually denoted by the number (eg. 2x anti-alaising, would render an image from 800x600 to 1600x1200) then it scales the image back down to the set resolution. Now, the biggest drawback for a gamer using AA is the performance hit. You're basically dividing your fill rate by the ratio of AA used! If you're using a very fast card (GeForce2 Ultra), you can probably get by with max 2x anti-alaising, but if you were unfortunate and have a GeForce DDR or maybe GeForce 2 GTS, any form of AA can almost be ruled out. Again, here we hit the memory bottleneck that plagues older cards. However with the GeForce3, users have a totally different option.

Using Quincunx AA would give you almost he same quality as 4x AA for the price of 2x! How does it achieve this? By using a new form of anti-alaising called MultiSampling. What multisampling does is make the GPU sense the colour of the other pixels around a particular spot and blends them together.

As you can see, even the background has been affected. It blends a lot more then the other images.

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Contents of Article: VisionTek GeForce 3
 Pg 1.  Visiontek GeForce 3 Review
 Pg 2.  After market cooling solutions
 Pg 3.  Technology of the GeForce 3
 Pg 4.  Lightspeed Memory
 Pg 5.  — Anti-Alaising
 Pg 6.  Visiontek GeForce3 Specs
 Pg 7.  3DMark 2001Benchmarks
 Pg 8.  AquaMark Benchmarks
 Pg 9.  Vulpine's GLMark
 Pg 10.  Quake III Arena
 Pg 11.  Quake III Arena HQ with AA
 Pg 12.  Conclusions

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