A 
completely rewritten 3D engine based on DirectX8 encompasses many visual effects 
such as volumetric Nebulae (gas clouds) that have a real impact in the game (you 
can hide in them), many new engine, shield, weapon and explosion effects. 
Objects cast real dynamic 3D shadows! Dynamic DP3 bump mapping allows a 
previously unseen level of detail.
The Asus 
A9800XT/TVD/256 performs exactly as we'd expect it to but not quite as fast as 
the high end nVIDIA cards.
More of the 
same results here, the Asus 9800XT card is just about as good as it 
gets.
  
  
    |  Unreal Tournament 2003 | Source:Epic | 
  
    |  | 
Unreal 
Tournament 2003 is the sequel to 1999's multiple 'Game of the Year' award 
winner. It uses the very latest Unreal Engine technology - where graphics, sound 
and game play are taken beyond the bleeding edge. Unreal Tournament 2003 employs 
the use of Vertex as well as Pixel Shaders and it's recommended that you use a 
DirectX 8 videocard to get the most out of the game. 
You can 
use any card at 1024x768 and probably wouldn't notice the difference.
At 
1600x1200 the mid level cards start to slow down quite a bit while the high 
flying Asus Radeon 9800XT still performs great.