A 
completely rewritten 3D engine based on DirectX8 encompasses many visual effects 
such as volumetric Nebulae (gas clouds) that have a real impact in the game (you 
can hide in them), many new engine, shield, weapon and explosion effects. 
Objects cast real dynamic 3D shadows! Dynamic DP3 bump mapping allows a 
previously unseen level of detail.
It should 
be no surprise that all boards perform about the same. We get a decent boost 
when the Gigabyte 8IPE1000 Pro2-W motherboard is overclocked. 
  
  
    |  Unreal 
      Tournament 2003 | Source: Epic | 
  
    |  | 
Unreal 
Tournament 2003 is the sequel to 1999's multiple 'Game of the Year' award 
winner. It uses the very latest Unreal Engine technology - where graphics, sound and game 
play are taken beyond the bleeding edge. Unreal Tournament 2003 employs the use 
of Vertex as well as Pixel Shaders and it's recommended that you use a DirectX 8 
videocard to get the most out of the game.
UT2003 
backs up all the other 3D benchmarks, at stock speeds the Gigabyte 8IPE1000 
Pro2-W is as fast as any motherboard out there. It performs even better when 
overclocked.