By combining DirectX8 support with completely new
graphics, it continues to provide good overall system benchmarks. 3DMark2001SE
has been created in cooperation with the major 3D accelerator and processor
manufacturers to provide a reliable set of diagnostic tools. The suite
demonstrates 3D gaming performance by using real-world gaming
technology to test a system's true performance abilities. Tests
include: DirectX8 Vertex Shaders, Pixel Shaders and Point Sprites, DOT3 and
Environment Mapped Bump Mapping, support for Full Scene Anti-aliasing and
Texture Compression and two game tests using Ipion real-time physics.
Higher numbers denote better performance.
Unfortunately we didn't have a higher powered PCI-Express
vidoecard during testing, otherwise we'd might see
a much larger performance difference between the Crucial and Samsung
modules.
A completely rewritten 3D engine based on DirectX8
encompasses many visual effects such as volumetric Nebulae (gas clouds) that
have a real impact in the game (you can hide in them), many new engine, shield,
weapon and explosion effects. Objects cast real dynamic 3D shadows! Dynamic DP3
bump mapping allows a previously unseen level of detail.
The
benchmark in X2: The Threat shows a small performance improvement
due to overclocking for the Samsung DDR2 as anticipated. There should
be no surprise that the Crucial memory and the Samsung memory perform the same at stock
speeds.