A 
completely rewritten 3D engine based on DirectX8 encompasses many visual effects 
such as volumetric Nebulae (gas clouds) that have a real impact in the game (you 
can hide in them), many new engine, shield, weapon and explosion effects. 
Objects cast real dynamic 3D shadows! Dynamic DP3 bump mapping allows a 
previously unseen level of detail.
Again you wouldn't notice the performance differences 
between the Soltek QBiC and the AOpen SFF PC.
  
  
    |  Unreal Tournament 
      2003 | Source: Epic | 
  
    |  | 
Unreal 
Tournament 2003 is the sequel to 1999's multiple 'Game of the Year' award 
winner. It uses the very latest Unreal Engine technology - where graphics, sound 
and game play are taken beyond the bleeding edge. Unreal Tournament 2003 employs 
the use of Vertex as well as Pixel Shaders and it's recommended that you use a 
DirectX 8 videocard to get the most out of the game.
Team the 
Soltek EQ340IM QBiC with a high end processor and fast videocard and you've got 
yourself a killer LAN gaming rig!